C# Class and Objects

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C# is an object-oriented programming language, which means it is built around the concept of classes and objects. A class is a blueprint or template that defines the data and behavior of a type. An object is an instance of a class, which means it is a specific entity that is created from the class template.

To create a class in C#, you use the class keyword followed by the name of the class, as shown below:

class MyClass
{
    // class members go here
}

The class members can include fields, properties, methods, constructors, and other types of members that define the behavior of the class.

To create an object from a class, you use the new keyword followed by the name of the class, as shown below:

MyClass myObject = new MyClass();

This creates a new instance of the MyClass class and assigns it to the myObject variable. You can then use the object to access the members of the class, as shown below:

myObject.MyMethod();

This calls the MyMethod() method of the MyClass class, which can then perform some action or return some value.

Classes and objects are an important concept in C# and are used extensively in building software applications. By defining classes and creating objects from them, you can organize your code in a structured and modular way, making it easier to read, understand, and maintain.